This game is large in size and may take a while to load. It also uses a lot of processing power and is recommended that you play it on a computer with 1-2 gig of ram and a decent CPU.
Battle for Wayland Keep is a prelude to the upcoming game "Ortus", which has been in development for a while now. This 'minigame' (Battle for Wayland Keep) was put together to give players a sample of the history of the world in Ortus, and a 'tip-of-the-iceberg' sample of some of the game mechanics we have been building for Ortus.
-Mouse to move/select abilities
-WASD/arrows to control the camera
-SPACE BAR to toggle PAUSE, you can issue commands while paused
If you are having issues with loading or bugs, please inform us so we can try and make your experience more enjoyable :)
Animation - Josiah Brooks
Environments - Greg Bartlett
Code - Matthew Stradwick
Writing - Adam Ipsen